Good Honest Games
Project

A story-driven fantasy RPG built around secrets, mystery, strong characters, and skill-based combat. Set in an Art Nouveau-inspired fae kingdom. Currently in development.
*final name tbd
About
Embark on a captivating journey in this narrative-driven fantasy RPG set in the enchanting faerie realm. Discover the intricacies of a kingdom rife with long-forgotten secrets, mysteries, ancient magic, and political intrigue.Explore the mystical Kingdom of Viridian, from its darkest forests to its most splendid courts. Unravel the secrets of the kingdom’s dark past, form dynamic alliances with compelling companions, fight dangerous creatures, and confront your rivals in high stakes duels. Along the way, build deep relationships with a cast of iconic companions, each with their own stories and loyalties.
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About
Hi, we’re Bruno and Brie — A small indie team based in Canada, making our first game in Unreal Engine 5.

Gameplay will be focused around three core pillars:

In essence, if you took…🧠 The mental challenge of Outer Wilds
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❤️ The companions & relationships of Dragon Age
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💪🏻 The skill-based combat of Hollow Knight…and dropped it into a beautiful Art Nouveau style fantasy realm, you’d get Project Viridian.


Bardic Magic and Ancient Mysteries
Master the arcane art of Bardic Magic as you uncover forbidden knowledge hidden within the world. Utilize glamours, spells, and ancient songs to manipulate events and people around you to discover the truth behind the looming threat to the Kingdom.
Dynamic Relationship System
Forge meaningful relationships with a unique group of companions, each with layered backgrounds and motives. Your interactions will influence the game’s narrative and endings for everyone involved. Choose allies wisely and determine your friends and foes in a world where loyalty is fluid and every character has a secret.


Strategic Skill-Based Combat
Engage in a refined real-time combat system that blends traditional swordplay with arcane magic. Each encounter requires tactical thinking and quick reflexes, with environmental interactions adding another layer to the combat dynamics. Choose when to attack, parry, or unleash a devastating magical attack.